Commit ecd4faf8 authored by Pinguin's avatar Pinguin
Browse files

3d:door and some fixes in the 3d part

parent 74a5e3e5
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class doorOpening : MonoBehaviour
{
public Transform doorL;
public Transform doorR;
public Transform closedL;
public Transform closedR;
public Transform openL;
public Transform openR;
public float speed;
public bool solved;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (solved) {
doorL.transform.rotation = Quaternion.Lerp(closedL.rotation, openL.rotation, Time.time * speed);
doorR.transform.rotation = Quaternion.Lerp(closedR.rotation, openR.rotation, Time.time * speed);
}
}
}
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