Commit 7d26397e authored by radow's avatar radow
Browse files

minor adjustments

parent 4546edd7
......@@ -3842,7 +3842,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 3
m_IntArgument: 4
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -5078,7 +5078,7 @@ MonoBehaviour:
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: Clocktower
m_StringArgument: Clock Tower
m_BoolArgument: 0
m_CallState: 2
- eventID: 1
......@@ -5147,7 +5147,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 4
m_IntArgument: 5
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -5614,7 +5614,7 @@ AudioSource:
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: ec248a47da263894086d0a68992a9c6d, type: 3}
m_PlayOnAwake: 0
m_Volume: 0.6
m_Volume: 0.25
m_Pitch: 1
Loop: 0
Mute: 0
......@@ -8644,7 +8644,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 5
m_IntArgument: 6
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -8953,7 +8953,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 10
m_IntArgument: 12
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -9204,7 +9204,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 2
m_IntArgument: 3
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -12057,7 +12057,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 7
m_IntArgument: 8
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -13545,7 +13545,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 8
m_IntArgument: 9
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -15441,7 +15441,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 6
m_IntArgument: 7
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......@@ -19717,7 +19717,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 9
m_IntArgument: 10
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
......
......@@ -1497,6 +1497,8 @@ GameObject:
- component: {fileID: 818483560}
- component: {fileID: 818483559}
- component: {fileID: 818483561}
- component: {fileID: 818483563}
- component: {fileID: 818483562}
m_Layer: 0
m_Name: GameManager
m_TagString: Untagged
......@@ -1546,6 +1548,114 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
mode: 1
--- !u!82 &818483562
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 818483558}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: c76937a5c36fa4d4092b71e2fdfc22aa, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &818483563
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 818483558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fdb9f3d4225f3f24fafd49733a3d48b4, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &819334828
GameObject:
m_ObjectHideFlags: 0
......
......@@ -165150,6 +165150,10 @@ PrefabInstance:
propertyPath: m_audioClip
value:
objectReference: {fileID: 8300000, guid: 77294ba406261114faf69d497b8570b1, type: 3}
- target: {fileID: 6678747646451353876, guid: e62ff889814b4744fabd79a093780a68, type: 3}
propertyPath: m_Volume
value: 0.7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e62ff889814b4744fabd79a093780a68, type: 3}
--- !u!1001 &2424999743501171461
......@@ -23,7 +23,7 @@ public class UIManager : MonoBehaviour
IEnumerator LoadYourAsyncScene()
{
AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex +1, LoadSceneMode.Single);
AsyncOperation asyncLoad = SceneManager.LoadSceneAsync((SceneManager.GetActiveScene().buildIndex <12)?SceneManager.GetActiveScene().buildIndex +1:0, LoadSceneMode.Single);
while (!asyncLoad.isDone)
{
......
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